The Broken Tangent
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The Broken Tangent
Animation of Kurtis Paddock
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Post 16 - The Mage Attack
Post 16 - The Mage Attack

The animation breakdown of the Mage attack exploration

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Animation Process, Personal WorkKurtis PaddockJune 1, 2020animation, cganimation, gamedev, twitchanimation, the_broken_tangent, TheBrokenTangent, thebrokentangent, process, breakdownComment
Post 15 - Shooting Video Reference
Post 15 - Shooting Video Reference

How I go about choosing my live reference for animation

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Animation Process, Personal Work, ReferenceKurtis PaddockJune 28, 2019TheBrokenTangent, reference, animation, cganimation, animationprocess, gamedev, livereference, editopickComment
Post 14 - The Mage Run
Post 14 - The Mage Run

Breaking down the Layered Animation Approach with a Run Cycle

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Animation Process, Personal WorkKurtis PaddockDecember 19, 2018the_broken_tangent, animation, gamedev, twitchart, twitchanimationComment
Post 13 - Sylvanas Channel Mount For Heroes of the Storm
Post 13 - Sylvanas Channel Mount For Heroes of the Storm

Animating the Dark Queen

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Animation Process, Professional WorkKurtis PaddockOctober 3, 2018Animation, gamedev, the_broken_tangent, heroesofthestorm, sylvanasComment
Post 12 - Animating Blaze For Heroes of the Storm
Post 12 - Animating Blaze For Heroes of the Storm

Animating the hottest tank in the Nexus

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Animation Process, Professional WorkKurtis PaddockJanuary 12, 2018TheBrokenTangent, animation, blaze, HeroesoftheStorm, gamedev, cganimationComment
Post 11 - D.Va Support Animations for Heroes of the Storm
Post 11 - D.Va Support Animations for Heroes of the Storm

Animating three times the fun

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Animation Process, Professional WorkKurtis PaddockJanuary 7, 2018TheBrokenTangent, HeroesoftheStorm, animation, gamedev, cganimationComment
Post 10 - Ana Support Animations for Heroes of the Storm
Post 10 - Ana Support Animations for Heroes of the Storm

Animating cloaks and rifles

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Professional Work, Animation ProcessKurtis PaddockSeptember 26, 2017TheBrokenTangent, HeroesoftheStorm, BlizzardEntertainment, Ana, OverwatchComment
Post 9 - Animating  Zagara's Recall For Heroes of the Storm
Post 9 - Animating Zagara's Recall For Heroes of the Storm

Animating legs and tendrils

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Professional Work, Animation ProcessKurtis PaddockSeptember 5, 2017TheBrokenTangent, Heroes of the Storm, Blizzard Entertainment, Animation, Zagara, editorpickComment
Post 8 - Animating Brightwing's Recall For Heroes of the Storm
Post 8 - Animating Brightwing's Recall For Heroes of the Storm

Animating wings and things

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Professional Work, Animation ProcessKurtis PaddockAugust 23, 2017TheBrokenTangent, Blizzard Entertainment, Animation, Brightwing, Heroes of the StormComment
Post 7 - Mad Axe Garrosh
Post 7 - Mad Axe Garrosh

Animating mufflers, motors, and saw blades

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Professional Work, Animation ProcessKurtis PaddockAugust 2, 2017TheBrokenTangent, BlizzardEntertainment, HeroesoftheStorm, Animation, GarroshComment
Post 6 - Surf Board Mount Animations
Post 6 - Surf Board Mount Animations

Surf Board Mount Animations for Heroes of the Storm

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Professional Work, Animation ProcessKurtis PaddockJune 30, 2017TheBrokenTangent, HeroesoftheStorm, animation, cganimation, gamedev, mounts, waterfxComment
Post 5 - Malthael Support Animations
Post 5 - Malthael Support Animations

Support animations done for Malthael in Heroes of the Storm

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Professional Work, Animation ProcessKurtis PaddockJune 29, 2017TheBrokenTangent, HeroesoftheStorm, animation, cganimation, gamedev, malthaelComment
Post 2 - Bounce With Me: Animating a Ball Bounce
Post 2 - Bounce With Me: Animating a Ball Bounce

How I approach a ball bounce with no squash and stretch

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Personal Work, Animation ProcessKurtis PaddockMarch 16, 2017#animation, #thebrokentangent, #bouncingball, gamedev, cganimation, process, bouncingballComment
News 2 - The Ten Meter Tower
News 2 - The Ten Meter Tower

Great reference for multiple types of emotions as people jump off a thirty-three foot diving platform

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Reference, Animation ProcessKurtis PaddockMarch 6, 2017#animationreference, #thebrokentangent, #onanimation, #thetenmetertowerComment
Post 3 - Animating A Horse Mount Set with Cassia on Heroes of the Storm
Post 3 - Animating A Horse Mount Set with Cassia on Heroes of the Storm

Breaking down the horse mount animation set for Cassia from Heroes of the Storm

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Professional Work, Animation ProcessKurtis PaddockMarch 6, 2017#animation, #thebrokentangent, #gamedev, #heroesofthestorm, #blizzard, #diablo2Comment
Post 4 - Breaking Down a Taunt Animation with Jaina Proudmoore on Heroes of the Storm
Post 4 - Breaking Down a Taunt Animation with Jaina Proudmoore on Heroes of the Storm

How I approached animating a new taunt for Jaina in Heroes of the Storm

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Professional Work, Animation ProcessKurtis PaddockFebruary 12, 2017#animation, #thebrokentangent, #heroesofthestorm, #blizzard, #worldofwarcraft, #jainaComment
News 1 - Physics in Animation Part 1
News 1 - Physics in Animation Part 1

How physics works with timing, spacing, and scale in animation

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Industry Articles, ReferenceKurtis PaddockFebruary 8, 2017#animation, #thebrokentangent, #animatorsisland, #physicsinanimation, #AnimXComment
Post 1 - How to Animate a Flail for Valeera on Heroes of the Storm
Post 1 - How to Animate a Flail for Valeera on Heroes of the Storm

Insight on animating Valeera animations for Heroes of the Storm

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Professional Work, Animation ProcessKurtis PaddockFebruary 3, 2017#animation, #thebrokentangent, #heroesofthestorm, #Valeera, #worldofwarcraft, #blizzard, gamedevComment
Post 0 - A "Brief" History
Post 0 - A "Brief" History

A not so brief rundown on my journey to an animation career

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Personal WorkKurtis PaddockFebruary 3, 2017bio, humblebeginnings, TheBrokenTangent, editorpickComment
 
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